Spell Name |
Level |
Description |
Apprentice |
Journeyman |
Adept |
Expert |
Master |
Grandmaster |
French Translation |
Remplacements |
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Singular Focus |
1 |
Prevents
any effect that causes the caster's auto-attack to strike multiple targets |
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N/A |
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Tracking |
1 |
Shows nearby
targets and gives a waypoint to a selected one. |
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Pister |
N/A |
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Summon
Warder |
1 |
Summons a
warder to assist you. There are 12 families of regular warders and 4 families
of exotic warders |
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N/A |
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Spiritshroud |
1 |
Stealth |
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N/A |
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Quick Swipe |
1 |
Direct
melee damage + DPS/attack speed debuff |
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7 |
|
Rush |
2 |
Five
successive melee attacks |
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8 |
|
Glacial Lance |
3 |
Ranged
direct cold damage |
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9 |
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Cheap Shot |
4 |
2
second stun that lasts for an additional 2 seconds on no- or down-arrow mobs. |
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Coup
Bas |
N/A |
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Pathfinding |
4 |
16%
out of combat group movement speed buff. |
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Orientation |
N/A |
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Lucky Break |
5 |
Heroic
Opportunity starter. |
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Coup
de Veine |
N/A |
|
Spinechiller blood |
5 |
Poison
damage + poison dot |
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|
11 |
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Evade |
6 |
Single
target threat decrease. |
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Esquiver |
18 |
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Sharpened Claws |
6 |
Direct
piercing damage + 1 triggered piercing damage |
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N/A |
|
Vine net |
6 |
Snare
+ elemental/noxious debuff |
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|
16 |
|
Quick Swipe II |
7 |
Direct
melee damage + DPS/attack speed debuff |
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1/12 |
|
Rush II |
8 |
Five
successive melee attacks |
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2/13 |
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Glacial Lance II |
9 |
Ranged
direct cold damage |
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3/14 |
|
Shrink Warder |
10 |
Shrink the
size of the warder by 35%. |
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N/A |
|
Call Warder |
10 |
Teleports
beastlord's wareder to beastlord. |
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N/A |
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Stare Down |
10 |
Stuns tamable
target if under 50% health |
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N/A |
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Tame Warder |
10 |
Tames
a new warder. If of a new family, grants the spell "summon warder:
<family>". If known family, updates the warder appearance |
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N/A |
|
Tame Insect Warder |
10 |
Tames
a new warder of the insect family. If of a new family, grants the spell
"summon warder: <family>". If known family, updates the
warder appearance |
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N/A |
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Spinechiller blood II |
11 |
Poison
damage + poison dot |
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5/17 |
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Quick Swipe III |
12 |
Direct
melee damage + DPS/attack speed debuff |
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7/22 |
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Rush III |
13 |
Five
successive melee attacks |
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|
8/23 |
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Glacial Lance III |
14 |
Ranged
direct cold damage |
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|
9/24 |
|
Feral Stance |
15 |
Feral
Stance: allows to use feral primals and advantages. Evolves with level: self
DPS buff, self weapons skill buff, adds savagery when casting regular
abilities and primals will activate feral rampage. |
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N/A |
|
Vine net II |
16 |
Snare
+ elemental/noxious debuff |
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6/26 |
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Spinechiller Blood III |
17 |
Poison
damage + poison dot |
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11/27 |
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Evade II |
18 |
Single
target threat decrease. |
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6/32 |
|
Furry of Claw |
18 |
Feral
advantage 1: +20 savagery, 3 successive melee attacks. Must have weakness
active |
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N/A |
|
Callous Ferocity |
19 |
Feral
advantage 2: +20 savagery, chance of multi-attack. Must have weakness active |
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N/A |
|
Eyes of the True Spirit |
20 |
Fills
the beastlord's eye with a blue glow |
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N/A |
|
Claw of
Khati Sha |
20 |
Feral Primal
1: uses 50 savagery, direct melee damage. Varies with savagery and feral
rampage level. |
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N/A |
|
Shalih Mar's Mandate |
20 |
Feral
Primal 2: uses 50 savagery, direct melee damage, potency buff. Varies with
savagery and feral rampage level. |
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|
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N/A |
|
Shiverback Endemic |
21 |
Feral
advantage 3: +20 savagery, direct cold damage + cold dot. Must have weakness
active |
|
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|
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N/A |
|
Glacial Roar |
22 |
Feral
advantage 4: +20 savagery, direct cold group damage. Must have weakness
active |
|
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N/A |
|
Quick Swipe IV |
22 |
Direct
melee damage + DPS/attack speed debuff |
|
|
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|
12/32 |
|
Rush IV |
23 |
Five
successive melee attacks |
|
|
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|
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|
13/33 |
|
Glacial Lance IV |
24 |
Ranged
direct cold damage |
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14/34 |
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Escape |
25 |
Teleport
group to safe location. |
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Echapper |
N/A |
|
Truespirit Venom |
25 |
Feral
Primal 3: uses 50 savagery, direct poison damage + poison dot. Varies with
savagery and feral rampage level. |
|
|
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N/A |
|
Luclin's Pain |
25 |
Feral
Primal 4: uses 50 savagery, direct cold AE damage. Varies with savagery and
feral rampage level. |
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N/A |
|
Vine net III |
26 |
Snare
+ elemental/noxious debuff |
|
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|
16/36 |
|
Spinechiller Blood IV |
27 |
Poison
damage + poison dot |
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|
17/37 |
|
Chilling Claws |
28 |
Group
buff: on combat or spell hit, procs cold damage |
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|
38 |
|
Savage Ruin |
29 |
Self
buff: on combat or spell hit, procs slashing damage |
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|
39 |
|
Spiritual Stance |
30 |
Spiritual
Stance: allows to use spiritual primals and advantages. Evolves with level:
self avoidance buff, self parry/defense/deflection buff, self
elemental/toxic/arcane mitig buff, self armor effectiveness vs physical buff,
adds savagery when casting regular abilities and primals will activate
spirituality. |
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N/A |
|
Astral Ravaging |
30 |
Spiritual
advantage : +20 savagery, direct melee group damage, group heal. Must have
weakness active |
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N/A |
|
Restoration of Marisha Kur |
30 |
Spiritual
Primal 1: uses 50 savagery, direct melee group damage, group heal. Varies
with savagery and spirituality level. |
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N/A |
|
Chillbarrier |
30 |
Spiritual
Primal 2: uses 50 savagery, group ward. Varies with savagery and spirituality
level. |
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|
|
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N/A |
|
Noxious Grasp |
30 |
AMPHIBIAN
- Feral Primal 2: uses 50 savagery, direct poison damage, teleport target to
you. Varies with savagery and feral rampage level. |
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Silent Talon |
30 |
AVIAN
- Feral Primal 3: uses 50 savagery, must be in stealth, direct piercing
damage+ piercing dot. Varies with savagery and feral rampage level. |
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Sonic Screech |
30 |
BAT
- Feral Primal 4: uses 50 savagery, must be in stealth, direct piercing AoE
damage. Varies with savagery and feral rampage level. |
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Savage Ravaging |
30 |
CANINE
- Feral Primal 4: uses 50 savagery, must be flanking or behind, direct
piercing damage. Varies with savagery and feral rampage level. |
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Shadow Leap |
30 |
FELINE
- Feral Primal 1: uses 50 savagery, must be in stealth, direct melee damage.
Varies with savagery and feral rampage level. |
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N/A |
|
Salivary Excretion |
30 |
INSECT
- Feral Primal : uses 50 savagery, must be in flanking or behind, direct
poison damage, attack speed and DPS buff. Varies with savagery and feral
rampage level. |
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Venom Fangs |
30 |
REPTILE
- Feral Primal 2: uses 50 savagery, must be flanking or behind, direct
piercing damage, multi-attack self buff. Varies with savagery and feral
rampage level. |
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N/A |
|
Brutal Beatdown |
30 |
DIRE
- Feral Primal 6: uses 25 savagery - savagery level 4 required, direct
crushing damage. Varies with savagery and feral rampage level. |
|
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N/A |
|
Draconic Breath |
30 |
DRAKE
- Feral Primal 5: uses 25 savagery - savagery level 4 required, direct AoE
heat damage. Varies with savagery and feral rampage level. |
|
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N/A |
|
Courageous Scarring |
30 |
AQUATIC
- Spiritual Primal 3: uses 50 savagery, direct melee group damage, group
mitigation buff. Varies with savagery and spirituality level. |
|
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N/A |
|
Ferocious Roar |
30 |
BEAR
- Spiritual Primal 2: uses 50 savagery, weapon damage bonus group buff.
Varies with savagery and spirituality level. |
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N/A |
|
Wild Goring |
30 |
BOAR
- Spiritual Primal 3: uses 50 savagery, melee group damage, multi-attack
group buff. Varies with savagery and spirituality level. |
|
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|
N/A |
|
Energizing Assault |
30 |
BOVID
- Spiritual Primal 1: uses 50 savagery, direct melee group damage, group
power regen. Varies with savagery and spirituality level. |
|
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N/A |
|
Rapid Flurry |
30 |
RODENT
- Spiritual Primal 1: uses 50 savagery, direct melee group damage, group
attack speed buff. Varies with savagery and spirituality level. |
|
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N/A |
|
Grinning Onslaught |
30 |
SIMIAN
- Spiritual Primal 4: uses 50 savagery, direct melee group damage, reduces
power cost of abilities group buff. Varies with savagery and spirituality
level. |
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|
N/A |
|
Enchanted Barrier |
30 |
ENCHANTED
- Spiritual Primal 5: uses 50 savagery - savagery level 4 required, reduced
damage recieved by the group, group power regen. Varies with savagery and
spirituality level. |
|
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|
|
|
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|
N/A |
|
Astral Soulsiphon |
30 |
MYSTICAL
- Spiritual Primal 6: uses 50 savagery - savagery level 4 required, direct
melee group damage, group power regen. Varies with savagery and spirituality
level. |
|
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|
|
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|
N/A |
|
Frigid Fortification |
31 |
Spiritual
advantage 2: +20 savagery, group ward. Must have weakness active |
|
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|
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|
N/A |
|
Bestial Vehemence |
32 |
Spiritual
advantage 3: +20 savagery, direct melee group damage, group potency buff.
Must have weakness active |
|
|
|
|
|
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|
N/A |
|
Evade III |
32 |
Single
target threat decrease. |
|
|
|
|
|
|
|
18/46 |
|
Quick Swipe V |
32 |
Direct
melee damage + DPS/attack speed debuff |
|
|
|
|
|
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|
22/42 |
|
Rush V |
33 |
Five
successive melee attacks |
|
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|
|
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|
23/43 |
|
Savage Resilience |
33 |
Spiritual
advantage 4: +20 savagery, direct melee group damage, reduces damage done to
group, group heal over time. Must have weakness active |
|
|
|
|
|
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|
N/A |
|
Glacial Lance V |
34 |
Ranged
direct cold damage |
|
|
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|
|
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|
24/44 |
|
Kaldrahir's Leadership |
35 |
Spiritual
Primal 3: uses 50 savagery, direct melee group damage, potency group buff.
Varies with savagery and spirituality level. |
|
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|
N/A |
|
U'lla's Resolution |
35 |
Spiritual
Primal 4: uses 50 savagery, direct melee group damage, reduces damage done to
group, group heal over time. Varies with savagery and spirituality level. |
|
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|
|
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|
N/A |
|
Vine net IV |
36 |
Snare
+ elemental/noxious debuff |
|
|
|
|
|
|
|
26/46 |
|
Spinechiller Blood V |
37 |
Poison
damage + poison dot |
|
|
|
|
|
|
|
27/47 |
|
Chilling Claws II |
38 |
Group
buff: on combat or spell hit, procs cold damage |
|
|
|
|
|
|
|
28/48 |
|
Savage Ruin II |
39 |
Self
buff: on combat or spell hit, procs slashing damage |
|
|
|
|
|
|
|
29/49 |
|
Hand of the True Spirit |
40 |
Covers
the beatslord's hand with power |
|
|
|
|
|
|
|
N/A |
|
Feral
Rending |
41 |
Feral
advantage 1: +20 savagery, direct melee damage. Must have weakness active.
Must be flanking of behind |
|
|
|
|
|
|
|
N/A |
|
Quick Swipe VI |
42 |
Direct
melee damage + DPS/attack speed debuff |
|
|
|
|
|
|
|
32/52 |
|
Rush VI |
43 |
Five
successive melee attacks |
|
|
|
|
|
|
|
33/53 |
|
Glacial Lance VI |
44 |
Ranged
direct cold damage |
|
|
|
|
|
|
|
34/54 |
|
Evade IV |
46 |
Single
target threat decrease. |
|
|
|
|
|
|
|
32/60 |
|
Vine Net V |
46 |
Snare
+ elemental/noxious debuff |
|
|
|
|
|
|
|
36/56 |
|
Spinechiller Blood VI |
47 |
Poison
damage + poison dot |
|
|
|
|
|
|
|
37/57 |
|
Chilling Claws III |
48 |
Group
buff: on combat or spell hit, procs cold damage |
|
|
|
|
|
|
|
38/58 |
|
Savage Ruin III |
49 |
Self
buff: on combat or spell hit, procs slashing damage |
|
|
|
|
|
|
|
39/59 |
|
Visage of the True Spirit |
50 |
Shrouds
the beastlord's warder in the essence of the truespirits (warder becomes
ghostly) |
|
|
|
|
|
|
|
N/A |
|
Hawk Eye |
51 |
Feral
advantage 2: +20 savagery, self crit bonus buff. Must have weakness active |
|
|
|
|
|
|
|
N/A |
|
Spiritual Feast |
51 |
Spiritual
advantage 1: +20 savagery, direct melee group damage, group power regen. Must
have weakness active |
|
|
|
|
|
|
|
N/A |
|
Quick Swipe VII |
52 |
Direct
melee damage + DPS/attack speed debuff |
|
|
|
|
|
|
|
42/62 |
|
Rush VII |
53 |
Five
successive melee attacks |
|
|
|
|
|
|
|
43/63 |
|
Glacial Lance VII |
54 |
Ranged
direct cold damage |
|
|
|
|
|
|
|
44/64 |
|
Vine Net VI |
56 |
Snare
+ elemental/noxious debuff |
|
|
|
|
|
|
|
46/66 |
|
Spinechiller Blood VII |
57 |
Poison
damage + poison dot |
|
|
|
|
|
|
|
47/67 |
|
Chilling Claws IV |
58 |
Group
buff: on combat or spell hit, procs cold damage |
|
|
|
|
|
|
|
48/68 |
|
Savage Ruin IV |
59 |
Self
buff: on combat or spell hit, procs slashing damage |
|
|
|
|
|
|
|
49/69 |
|
Evade V |
60 |
Single
target threat decrease. |
|
|
|
|
|
|
|
46/73 |
|
Neurotoxic Venom |
61 |
Feral
advantage 3: +20 savagery, direct poison damage + poison dot. Must have
weakness active. Must be flanking or behind |
|
|
|
|
|
|
|
N/A |
|
Truespirit claws |
61 |
Spiritual
advantage 2: +20 savagery, multi-attack group buff. Must have weakness active |
|
|
|
|
|
|
|
N/A |
|
Quick Swipe VIII |
62 |
Direct
melee damage + DPS/attack speed debuff |
|
|
|
|
|
|
|
52/72 |
|
Rush VIII |
63 |
Five
successive melee attacks |
|
|
|
|
|
|
|
53/73 |
|
Glacial Lance VIII |
64 |
Ranged
direct cold damage |
|
|
|
|
|
|
|
54/74 |
|
Vine Net VII |
66 |
Snare
+ elemental/noxious debuff |
|
|
|
|
|
|
|
56/76 |
|
Spinechiller Blood VIII |
67 |
Poison
damage + poison dot |
|
|
|
|
|
|
|
57/77 |
|
Chilling Claws V |
68 |
Group
buff: on combat or spell hit, procs cold damage |
|
|
|
|
|
|
|
58/78 |
|
Savage Ruin V |
69 |
Self
buff: on combat or spell hit, procs slashing damage |
|
|
|
|
|
|
|
59/79 |
|
Feral
Pounce |
71 |
Feral
advantage 4: +20 savagery, direct melee group damage. Must have weakness
active. Must be in stealth |
|
|
|
|
|
|
|
N/A |
|
Noxious Assault |
71 |
Spiritual
advantage 3: +20 savagery, direct poison group damage, crit bonus group buff.
Must have weakness active |
|
|
|
|
|
|
|
N/A |
|
Quick Swipe IX |
72 |
Direct
melee damage + DPS/attack speed debuff |
|
|
|
|
|
|
|
62/82 |
|
Evade VI |
73 |
Single target
threat decrease. |
|
|
|
|
|
|
|
60/83 |
|
Rush IX |
73 |
Five
successive melee attacks |
|
|
|
|
|
|
|
63/83 |
|
Glacial Lance IX |
74 |
Ranged
direct cold damage |
|
|
|
|
|
|
|
64/84 |
|
Vine Net VIII |
76 |
Snare
+ elemental/noxious debuff |
|
|
|
|
|
|
|
66/86 |
|
Spinechiller Blood IX |
77 |
Poison
damage + poison dot |
|
|
|
|
|
|
|
67/87 |
|
Chilling Claws VI |
78 |
Group
buff: on combat or spell hit, procs cold damage |
|
|
|
|
|
|
|
68/88 |
|
Savage Ruin VI |
79 |
Self
buff: on combat or spell hit, procs slashing damage |
|
|
|
|
|
|
|
69/89 |
|
Beastsoul |
81 |
Spiritual
advantage 4: +20 savagery, direct melee group damage, attack speed/DPS group
buff. Must have weakness active |
|
|
|
|
|
|
|
N/A |
|
Quick Swipe X |
82 |
Direct
melee damage + DPS/attack speed debuff |
|
|
|
|
|
|
|
72/92 |
|
Evade VII |
83 |
Single
target threat decrease. |
|
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|
|
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73/93 |
|
Rush X |
83 |
Five
successive melee attacks |
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73/93 |
|
Glacial Lance X |
84 |
Ranged
direct cold damage |
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74/94 |
|
Vine Net IX |
86 |
Snare
+ elemental/noxious debuff |
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76/ |
|
Spinechiller Blood X |
87 |
Poison
damage + poison dot |
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77/ |
|
Chilling Claws VII |
88 |
Group
buff: on combat or spell hit, procs cold damage |
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78/ |
|
Savage Ruin VII |
89 |
Self
buff: on combat or spell hit, procs slashing damage |
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79/ |
|
Quick
Swipe XI |
92 |
Direct melee
damage + DPS/attack speed debuff |
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82/ |
|
Evade VIII |
93 |
Single
target threat decrease. |
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83/ |
|
Rush XI |
93 |
Five
successive melee attacks |
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83/ |
|
Glacial Lance XI |
94 |
Ranged
direct cold damage |
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84/ |
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