| Spell Name | Level | Description | Apprentice | Journeyman | Adept | Expert | Master | Grandmaster | French Translation | Remplacements | |||||||
| Singular Focus | 1 | Prevents any effect that causes the caster's auto-attack to strike multiple targets | N/A | ||||||||||||||
| Tracking | 1 | Shows nearby targets and gives a waypoint to a selected one. | Pister | N/A | |||||||||||||
| Summon Warder | 1 | Summons a warder to assist you. There are 12 families of regular warders and 4 families of exotic warders | N/A | ||||||||||||||
| Spiritshroud | 1 | Stealth | N/A | ||||||||||||||
| Quick Swipe | 1 | Direct melee damage + DPS/attack speed debuff | 7 | ||||||||||||||
| Rush | 2 | Five successive melee attacks | 8 | ||||||||||||||
| Glacial Lance | 3 | Ranged direct cold damage | 9 | ||||||||||||||
| Cheap Shot | 4 | 2 second stun that lasts for an additional 2 seconds on no- or down-arrow mobs. | Coup Bas | N/A | |||||||||||||
| Pathfinding | 4 | 16% out of combat group movement speed buff. | Orientation | N/A | |||||||||||||
| Lucky Break | 5 | Heroic Opportunity starter. | Coup de Veine | N/A | |||||||||||||
| Spinechiller blood | 5 | Poison damage + poison dot | 11 | ||||||||||||||
| Evade | 6 | Single target threat decrease. | Esquiver | 18 | |||||||||||||
| Sharpened Claws | 6 | Direct piercing damage + 1 triggered piercing damage | N/A | ||||||||||||||
| Vine net | 6 | Snare + elemental/noxious debuff | 16 | ||||||||||||||
| Quick Swipe II | 7 | Direct melee damage + DPS/attack speed debuff | 1/12 | ||||||||||||||
| Rush II | 8 | Five successive melee attacks | 2/13 | ||||||||||||||
| Glacial Lance II | 9 | Ranged direct cold damage | 3/14 | ||||||||||||||
| Shrink Warder | 10 | Shrink the size of the warder by 35%. | N/A | ||||||||||||||
| Call Warder | 10 | Teleports beastlord's wareder to beastlord. | N/A | ||||||||||||||
| Stare Down | 10 | Stuns tamable target if under 50% health | N/A | ||||||||||||||
| Tame Warder | 10 | Tames a new warder. If of a new family, grants the spell "summon warder: <family>". If known family, updates the warder appearance | N/A | ||||||||||||||
| Tame Insect Warder | 10 | Tames a new warder of the insect family. If of a new family, grants the spell "summon warder: <family>". If known family, updates the warder appearance | N/A | ||||||||||||||
| Spinechiller blood II | 11 | Poison damage + poison dot | 5/17 | ||||||||||||||
| Quick Swipe III | 12 | Direct melee damage + DPS/attack speed debuff | 7/22 | ||||||||||||||
| Rush III | 13 | Five successive melee attacks | 8/23 | ||||||||||||||
| Glacial Lance III | 14 | Ranged direct cold damage | 9/24 | ||||||||||||||
| Feral Stance | 15 | Feral Stance: allows to use feral primals and advantages. Evolves with level: self DPS buff, self weapons skill buff, adds savagery when casting regular abilities and primals will activate feral rampage. | N/A | ||||||||||||||
| Vine net II | 16 | Snare + elemental/noxious debuff | 6/26 | ||||||||||||||
| Spinechiller Blood III | 17 | Poison damage + poison dot | 11/27 | ||||||||||||||
| Evade II | 18 | Single target threat decrease. | 6/32 | ||||||||||||||
| Furry of Claw | 18 | Feral advantage 1: +20 savagery, 3 successive melee attacks. Must have weakness active | N/A | ||||||||||||||
| Callous Ferocity | 19 | Feral advantage 2: +20 savagery, chance of multi-attack. Must have weakness active | N/A | ||||||||||||||
| Eyes of the True Spirit | 20 | Fills the beastlord's eye with a blue glow | N/A | ||||||||||||||
| Claw of Khati Sha | 20 | Feral Primal 1: uses 50 savagery, direct melee damage. Varies with savagery and feral rampage level. | N/A | ||||||||||||||
| Shalih Mar's Mandate | 20 | Feral Primal 2: uses 50 savagery, direct melee damage, potency buff. Varies with savagery and feral rampage level. | N/A | ||||||||||||||
| Shiverback Endemic | 21 | Feral advantage 3: +20 savagery, direct cold damage + cold dot. Must have weakness active | N/A | ||||||||||||||
| Glacial Roar | 22 | Feral advantage 4: +20 savagery, direct cold group damage. Must have weakness active | N/A | ||||||||||||||
| Quick Swipe IV | 22 | Direct melee damage + DPS/attack speed debuff | 12/32 | ||||||||||||||
| Rush IV | 23 | Five successive melee attacks | 13/33 | ||||||||||||||
| Glacial Lance IV | 24 | Ranged direct cold damage | 14/34 | ||||||||||||||
| Escape | 25 | Teleport group to safe location. | Echapper | N/A | |||||||||||||
| Truespirit Venom | 25 | Feral Primal 3: uses 50 savagery, direct poison damage + poison dot. Varies with savagery and feral rampage level. | N/A | ||||||||||||||
| Luclin's Pain | 25 | Feral Primal 4: uses 50 savagery, direct cold AE damage. Varies with savagery and feral rampage level. | N/A | ||||||||||||||
| Vine net III | 26 | Snare + elemental/noxious debuff | 16/36 | ||||||||||||||
| Spinechiller Blood IV | 27 | Poison damage + poison dot | 17/37 | ||||||||||||||
| Chilling Claws | 28 | Group buff: on combat or spell hit, procs cold damage | 38 | ||||||||||||||
| Savage Ruin | 29 | Self buff: on combat or spell hit, procs slashing damage | 39 | ||||||||||||||
| Spiritual Stance | 30 | Spiritual Stance: allows to use spiritual primals and advantages. Evolves with level: self avoidance buff, self parry/defense/deflection buff, self elemental/toxic/arcane mitig buff, self armor effectiveness vs physical buff, adds savagery when casting regular abilities and primals will activate spirituality. | N/A | ||||||||||||||
| Astral Ravaging | 30 | Spiritual advantage : +20 savagery, direct melee group damage, group heal. Must have weakness active | N/A | ||||||||||||||
| Restoration of Marisha Kur | 30 | Spiritual Primal 1: uses 50 savagery, direct melee group damage, group heal. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Chillbarrier | 30 | Spiritual Primal 2: uses 50 savagery, group ward. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Noxious Grasp | 30 | AMPHIBIAN - Feral Primal 2: uses 50 savagery, direct poison damage, teleport target to you. Varies with savagery and feral rampage level. | |||||||||||||||
| Silent Talon | 30 | AVIAN - Feral Primal 3: uses 50 savagery, must be in stealth, direct piercing damage+ piercing dot. Varies with savagery and feral rampage level. | |||||||||||||||
| Sonic Screech | 30 | BAT - Feral Primal 4: uses 50 savagery, must be in stealth, direct piercing AoE damage. Varies with savagery and feral rampage level. | |||||||||||||||
| Savage Ravaging | 30 | CANINE - Feral Primal 4: uses 50 savagery, must be flanking or behind, direct piercing damage. Varies with savagery and feral rampage level. | |||||||||||||||
| Shadow Leap | 30 | FELINE - Feral Primal 1: uses 50 savagery, must be in stealth, direct melee damage. Varies with savagery and feral rampage level. | N/A | ||||||||||||||
| Salivary Excretion | 30 | INSECT - Feral Primal : uses 50 savagery, must be in flanking or behind, direct poison damage, attack speed and DPS buff. Varies with savagery and feral rampage level. | |||||||||||||||
| Venom Fangs | 30 | REPTILE - Feral Primal 2: uses 50 savagery, must be flanking or behind, direct piercing damage, multi-attack self buff. Varies with savagery and feral rampage level. | N/A | ||||||||||||||
| Brutal Beatdown | 30 | DIRE - Feral Primal 6: uses 25 savagery - savagery level 4 required, direct crushing damage. Varies with savagery and feral rampage level. | N/A | ||||||||||||||
| Draconic Breath | 30 | DRAKE - Feral Primal 5: uses 25 savagery - savagery level 4 required, direct AoE heat damage. Varies with savagery and feral rampage level. | N/A | ||||||||||||||
| Courageous Scarring | 30 | AQUATIC - Spiritual Primal 3: uses 50 savagery, direct melee group damage, group mitigation buff. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Ferocious Roar | 30 | BEAR - Spiritual Primal 2: uses 50 savagery, weapon damage bonus group buff. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Wild Goring | 30 | BOAR - Spiritual Primal 3: uses 50 savagery, melee group damage, multi-attack group buff. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Energizing Assault | 30 | BOVID - Spiritual Primal 1: uses 50 savagery, direct melee group damage, group power regen. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Rapid Flurry | 30 | RODENT - Spiritual Primal 1: uses 50 savagery, direct melee group damage, group attack speed buff. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Grinning Onslaught | 30 | SIMIAN - Spiritual Primal 4: uses 50 savagery, direct melee group damage, reduces power cost of abilities group buff. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Enchanted Barrier | 30 | ENCHANTED - Spiritual Primal 5: uses 50 savagery - savagery level 4 required, reduced damage recieved by the group, group power regen. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Astral Soulsiphon | 30 | MYSTICAL - Spiritual Primal 6: uses 50 savagery - savagery level 4 required, direct melee group damage, group power regen. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Frigid Fortification | 31 | Spiritual advantage 2: +20 savagery, group ward. Must have weakness active | N/A | ||||||||||||||
| Bestial Vehemence | 32 | Spiritual advantage 3: +20 savagery, direct melee group damage, group potency buff. Must have weakness active | N/A | ||||||||||||||
| Evade III | 32 | Single target threat decrease. | 18/46 | ||||||||||||||
| Quick Swipe V | 32 | Direct melee damage + DPS/attack speed debuff | 22/42 | ||||||||||||||
| Rush V | 33 | Five successive melee attacks | 23/43 | ||||||||||||||
| Savage Resilience | 33 | Spiritual advantage 4: +20 savagery, direct melee group damage, reduces damage done to group, group heal over time. Must have weakness active | N/A | ||||||||||||||
| Glacial Lance V | 34 | Ranged direct cold damage | 24/44 | ||||||||||||||
| Kaldrahir's Leadership | 35 | Spiritual Primal 3: uses 50 savagery, direct melee group damage, potency group buff. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| U'lla's Resolution | 35 | Spiritual Primal 4: uses 50 savagery, direct melee group damage, reduces damage done to group, group heal over time. Varies with savagery and spirituality level. | N/A | ||||||||||||||
| Vine net IV | 36 | Snare + elemental/noxious debuff | 26/46 | ||||||||||||||
| Spinechiller Blood V | 37 | Poison damage + poison dot | 27/47 | ||||||||||||||
| Chilling Claws II | 38 | Group buff: on combat or spell hit, procs cold damage | 28/48 | ||||||||||||||
| Savage Ruin II | 39 | Self buff: on combat or spell hit, procs slashing damage | 29/49 | ||||||||||||||
| Hand of the True Spirit | 40 | Covers the beatslord's hand with power | N/A | ||||||||||||||
| Feral Rending | 41 | Feral advantage 1: +20 savagery, direct melee damage. Must have weakness active. Must be flanking of behind | N/A | ||||||||||||||
| Quick Swipe VI | 42 | Direct melee damage + DPS/attack speed debuff | 32/52 | ||||||||||||||
| Rush VI | 43 | Five successive melee attacks | 33/53 | ||||||||||||||
| Glacial Lance VI | 44 | Ranged direct cold damage | 34/54 | ||||||||||||||
| Evade IV | 46 | Single target threat decrease. | 32/60 | ||||||||||||||
| Vine Net V | 46 | Snare + elemental/noxious debuff | 36/56 | ||||||||||||||
| Spinechiller Blood VI | 47 | Poison damage + poison dot | 37/57 | ||||||||||||||
| Chilling Claws III | 48 | Group buff: on combat or spell hit, procs cold damage | 38/58 | ||||||||||||||
| Savage Ruin III | 49 | Self buff: on combat or spell hit, procs slashing damage | 39/59 | ||||||||||||||
| Visage of the True Spirit | 50 | Shrouds the beastlord's warder in the essence of the truespirits (warder becomes ghostly) | N/A | ||||||||||||||
| Hawk Eye | 51 | Feral advantage 2: +20 savagery, self crit bonus buff. Must have weakness active | N/A | ||||||||||||||
| Spiritual Feast | 51 | Spiritual advantage 1: +20 savagery, direct melee group damage, group power regen. Must have weakness active | N/A | ||||||||||||||
| Quick Swipe VII | 52 | Direct melee damage + DPS/attack speed debuff | 42/62 | ||||||||||||||
| Rush VII | 53 | Five successive melee attacks | 43/63 | ||||||||||||||
| Glacial Lance VII | 54 | Ranged direct cold damage | 44/64 | ||||||||||||||
| Vine Net VI | 56 | Snare + elemental/noxious debuff | 46/66 | ||||||||||||||
| Spinechiller Blood VII | 57 | Poison damage + poison dot | 47/67 | ||||||||||||||
| Chilling Claws IV | 58 | Group buff: on combat or spell hit, procs cold damage | 48/68 | ||||||||||||||
| Savage Ruin IV | 59 | Self buff: on combat or spell hit, procs slashing damage | 49/69 | ||||||||||||||
| Evade V | 60 | Single target threat decrease. | 46/73 | ||||||||||||||
| Neurotoxic Venom | 61 | Feral advantage 3: +20 savagery, direct poison damage + poison dot. Must have weakness active. Must be flanking or behind | N/A | ||||||||||||||
| Truespirit claws | 61 | Spiritual advantage 2: +20 savagery, multi-attack group buff. Must have weakness active | N/A | ||||||||||||||
| Quick Swipe VIII | 62 | Direct melee damage + DPS/attack speed debuff | 52/72 | ||||||||||||||
| Rush VIII | 63 | Five successive melee attacks | 53/73 | ||||||||||||||
| Glacial Lance VIII | 64 | Ranged direct cold damage | 54/74 | ||||||||||||||
| Vine Net VII | 66 | Snare + elemental/noxious debuff | 56/76 | ||||||||||||||
| Spinechiller Blood VIII | 67 | Poison damage + poison dot | 57/77 | ||||||||||||||
| Chilling Claws V | 68 | Group buff: on combat or spell hit, procs cold damage | 58/78 | ||||||||||||||
| Savage Ruin V | 69 | Self buff: on combat or spell hit, procs slashing damage | 59/79 | ||||||||||||||
| Feral Pounce | 71 | Feral advantage 4: +20 savagery, direct melee group damage. Must have weakness active. Must be in stealth | N/A | ||||||||||||||
| Noxious Assault | 71 | Spiritual advantage 3: +20 savagery, direct poison group damage, crit bonus group buff. Must have weakness active | N/A | ||||||||||||||
| Quick Swipe IX | 72 | Direct melee damage + DPS/attack speed debuff | 62/82 | ||||||||||||||
| Evade VI | 73 | Single target threat decrease. | 60/83 | ||||||||||||||
| Rush IX | 73 | Five successive melee attacks | 63/83 | ||||||||||||||
| Glacial Lance IX | 74 | Ranged direct cold damage | 64/84 | ||||||||||||||
| Vine Net VIII | 76 | Snare + elemental/noxious debuff | 66/86 | ||||||||||||||
| Spinechiller Blood IX | 77 | Poison damage + poison dot | 67/87 | ||||||||||||||
| Chilling Claws VI | 78 | Group buff: on combat or spell hit, procs cold damage | 68/88 | ||||||||||||||
| Savage Ruin VI | 79 | Self buff: on combat or spell hit, procs slashing damage | 69/89 | ||||||||||||||
| Beastsoul | 81 | Spiritual advantage 4: +20 savagery, direct melee group damage, attack speed/DPS group buff. Must have weakness active | N/A | ||||||||||||||
| Quick Swipe X | 82 | Direct melee damage + DPS/attack speed debuff | 72/92 | ||||||||||||||
| Evade VII | 83 | Single target threat decrease. | 73/93 | ||||||||||||||
| Rush X | 83 | Five successive melee attacks | 73/93 | ||||||||||||||
| Glacial Lance X | 84 | Ranged direct cold damage | 74/94 | ||||||||||||||
| Vine Net IX | 86 | Snare + elemental/noxious debuff | 76/ | ||||||||||||||
| Spinechiller Blood X | 87 | Poison damage + poison dot | 77/ | ||||||||||||||
| Chilling Claws VII | 88 | Group buff: on combat or spell hit, procs cold damage | 78/ | ||||||||||||||
| Savage Ruin VII | 89 | Self buff: on combat or spell hit, procs slashing damage | 79/ | ||||||||||||||
| Quick Swipe XI | 92 | Direct melee damage + DPS/attack speed debuff | 82/ | ||||||||||||||
| Evade VIII | 93 | Single target threat decrease. | 83/ | ||||||||||||||
| Rush XI | 93 | Five successive melee attacks | 83/ | ||||||||||||||
| Glacial Lance XI | 94 | Ranged direct cold damage | 84/ | ||||||||||||||